Metroid: Other M Script
CAST OF CHARACTERS
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SAMUS ARAN
Bounty hunter extraordinaire and heroine of this game
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BABY METROID
A baby that SAMUS is unnaturally fixated on. Usually accompanied by SAMUS’ medicated drawl of “BABY!!”
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ADAM
Commanding officer of current platoon of GALACTIC FEDERATION TROOPS and SAMUS’ old CO. Total jerk.
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ANTHONY
Member of the platoon working with SAMUS, under ADAM. Has a really big gun.
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MB
An AI with an android body that was developed to control Metroids. Likes cute hairpins, long walks on the beach, and murdering all humans.
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MADELINE BERGMAN
Head researcher for the illegal BIOWEAPONS plot on the BOTTLE SHIP.
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SAMUS’ SHATTERED INDEPENDENCE
Never to be regained in this game.
INT. SPACE PIRATE HEADQUARTERS, PLANET ZEBES - DREAM
SAMUS ARAN, bad-ass bounty hunter, is fighting alongside a BABY METROID against the evil MOTHER BRAIN, recreating the end of a past Metroid game to prove the new developers at least read the Wikipedia article on it.
SAMUS
BABY!!
The BABY METROID sacrifices itself to a massive laser beam seemingly for no reason, since SAMUS has to kill MOTHER BRAIN just the same as if the BABY had hung out in a corner somewhere.
SAMUS
BABY!!
INT. GALACTIC FEDERATION HEADQUARTERS TRAINING ROOM
SAMUS awakens from the flashback in her Zero Suit, and proceeds to mope around whining about the goddamned BABY METROID in a weird and creepy way. We see a lot of camera angles that prove this is a TEAM NINJA game as she proceeds to deliver her mission report about destroying all the METROIDS in the universe. She then flies off in her helmet-shaped spaceship.
EXT. SPACE
SAMUS
BABY!!
While SAMUS is considering molding a cake to look like a Metroid and adopting it as her daughter, she receives a distress call, which she names BABY'S CRY because she has a serious mental sickness. She finds the source of the signal, the BOTTLE SHIP, and lands in it to investigate.
Almost there: Trauma Team and Witcher
The past couple of weeks I've been focused on finishing Trauma Team and The Witcher, both of which are startlingly long (Trauma Team is also startlingly good). I can only get in a couple hours here and there, and I've been keeping notes to do a script on Witcher, so nothing has been worth posting so far.
Witcher is juvenile and sexist, but I'm still somehow putting lots and lots and hours into it. The gameplay has gotten repetitive and the story has droned on far too long...Chapter IV was a complete joke, consisting of a series of unrelated side quests that had you going back and forth between two opposite ends of an island. And Witcher is one game where traveling is one of the most painful things you can do; the main character can't jump and can barely vault, so when there's a 2 inch drop to something below, you have to run all the way around to a gradual decline to get down to it.
I've hit Chapter 5 though, which is the last one before the epilogue, so I'm almost there. The script should be good, there's enough material to pick at.
Trauma Team is the real gem; I started playing it when it first came out and put 12 hours into it, but stopped for some reason. After picking it up again, it's become absolutely addictive. The storyline is really engaging, and the characters are just absolute masterpieces. Trauma Center was always a good game series, but it was really all about cutting people open with a stylus (or a Wiimote). While Nurse Angie was cute, the characters had about as much depth as a dried up puddle.
Trauma Team changes all that, and the characters are what drives everything. Even the character I thought I was going to hate (dark haired mopey emo kid) turned out to be an amazing one. I have no idea how many copies this sold, but it wasn't nearly enough.
Back to the grind...hopefully I'll finish Witcher soon and can get the script out, and move onto something else.







