A blog outlining the creation of a fan-made strategy guide for Ar Tonelico 2.

Breezing through

Phase III is now done as well.  Cloche’s play through is always so much faster, since I don’t have to notate much, and it’s a great double-check on what I found on my initial runthrough.
So now I’m onto Phase IV, which is really pretty close to the end of the game.  I’m already thinking about [...]

Legality

Well, one of the questions that’s been floating around my head for a while has been answered, at least: “Is this legal?”
Obviously writing a text guide/FAQ is, but the problem comes in using and reproducing artwork in printed form when you aren’t the copyright holder.  After trying to research it and coming up with nothing, [...]

Bestiary Test

The best way I can think of to make sure I am getting the correct amount of data the most efficient way possible, is trying to put together appendices of the data.  This lets me lay out all the data I’ve found so far into something visual, and I can see what I’m missing or [...]

Another step forward

Last weekend I spent both days going through Phase I, taking notes.  I was lucky enough to spend all of this weekend doing the same thing!
There were a number of things I missed on my first note-taking playthrough for Phase I, and only fully realized how much that was when I was finished.  After researching [...]

Stuck

It’s very difficult for me to put off an issue that’s giving me a lot of trouble and instead work on something that will get done.
Every major game data-hurdle I’ve come across (random IPDs, alternate synthesis ingredients, monster skills and hits) I’ve come up with a solution for, but the only thing that still perplexes [...]

A first stab

Well, it isn’t really pretty, but this blog is supposed to be about all your mistakes too.  Finished a proof of concept last night — this was less about design (you can see that is my weak point) and more about making sure I can get in-game graphics pretty easily, and tooling around.
Check it out [...]

So it begins!

I got to spend the past couple of nights starting my notes, and while I did not get very far game-wise (just got Leglius), I’ve managed to settle on a pretty decent way for me to note everything that’s going on.
Firstly, I decided to go back on what I said earlier, and turn the frame [...]

Managing Spoilers

Still struggling with the best way to notate the large amount of information from all my playthroughs.  I am sure there will be a lot of false starts as I try to figure out exactly what works and what doesn’t, and how to best to write down everything I come across.  So far, this has [...]

What I don’t need

So I’ve started my first runthrough, and as I’m mercilessly typing out absolutely everything that is happening, I realize there’s a lot of info I don’t need to jot down.  This is the same info that was stressing me out about being able to collect (mainly, bestiary and item collection stuff).
Why?  Because AT2 has the [...]

The Planning

Reading through the vast amount of information available online for Ar Tonelico, it’s really easy to get overwhelmed.
As I said - to me, this guide isn’t about just putting some pictures on a walkthrough, I want it to incorporate the world, too.  The problem is, how to draw the line of what you include and [...]