A blog outlining the creation of a fan-made strategy guide for Ar Tonelico 2.

PCSX2, Freezing and the Raki glitch

As I’ve been playing through the game with the PCSX2 emulator, I noticed something — all the times the game froze on my PS2 (usually in battle) still happen in PCSX2, but after about 8 seconds, everything always eventually chugs back to life.  I didn’t really think too much about it until I reached the [...]

A PCSX2 Post

Early in this project, I made a rather lengthy post about the settings I used for PCSX2 to play through Ar tonelico 2.  I had tried out a few betas since, but hadn’t posted anything about it…considering the vast majority of traffic to this site seems to be about PCSX2 At2 bugs or issues, I [...]

Not Quite As Planned…

After playing with some saved games in the PCSX2 emulator, I don’t think I can do what I had previously planned to.  While the numerous graphical issues using a DX9 renderer are fixed in DX10, there is still the black line of shame that ruins any screenshot I take.  I thought I could accept the [...]

The Method

So making a guide for Ar Tonelico 2 is probably going to be hard.  Especially because there are so many variables — the entire game splits in two paths in the first act, and it has four endings, which you are usually locked into very early.  Add into that a bunch of unknowns — I.P.D. [...]