A Gaming Journal

6Mar/113

Metroid: Other M Script

CAST OF CHARACTERS

INT. SPACE PIRATE HEADQUARTERS, PLANET ZEBES - DREAM

SAMUS ARAN, bad-ass bounty hunter, is fighting alongside a BABY METROID against the evil MOTHER BRAIN, recreating the end of a past Metroid game to prove the new developers at least read the Wikipedia article on it.

SAMUS
BABY!!

The BABY METROID sacrifices itself to a massive laser beam seemingly for no reason, since SAMUS has to kill MOTHER BRAIN just the same as if the BABY had hung out in a corner somewhere.

SAMUS
BABY!!

INT. GALACTIC FEDERATION HEADQUARTERS TRAINING ROOM

SAMUS awakens from the flashback in her Zero Suit, and proceeds to mope around whining about the goddamned BABY METROID in a weird and creepy way.  We see a lot of camera angles that prove this is a TEAM NINJA game as she proceeds to deliver her mission report about destroying all the METROIDS in the universe.  She then flies off in her helmet-shaped spaceship.

EXT. SPACE

SAMUS
BABY!!

While SAMUS is considering molding a cake to look like a Metroid and adopting it as her daughter, she receives a distress call, which she names BABY'S CRY because she has a serious mental sickness.  She finds the source of the signal, the BOTTLE SHIP, and lands in it to investigate.

4Mar/110

Update

My lack of updates have been fourfold:

  1. Entertaining company in real life.  This happens once every 2-3 years, but it meant I couldn't continue Metroid: Other M, which is what I'm trying to finish for backlog and scripting purposes.  The good news is that I have to have it done by next Tuesday, when Dragon Age II comes out.  I also need to play the last 5 minutes of Trauma Team and actually finish it.
  2. Above-mentioned company also made me discover the pure joy of playing Minecraft on a dedicated server with close friends.  I am the material-bitch, who spends all their time digging in mines so everyone else has enough cobblestone to build awesome things.
  3. RIFT.  I cancelled my World of Warcraft account (sorry, Jacquelle), which doesn't say much because I've cancelled it about 10 times in the 2 years I've been on-and-off playing.  Even so, RIFT has completely blown me away.  I'll probably write something up on it in the future when I get a better grasp on things, but it's so fun.  It's also not so much of a timesink; I'm not sure how they did it, but it always feels like you're doing something awesome, even if you can only play a couple hours at a time.  In WoW, I would stare unmoving and unaware at the screen for 14 hours and then see that all I did was craft a pair of pants.  In RIFT, during a couple hour session playing with my friend, we did a few entire quest threads, explored a mountain area, got a few artifacts, sealed 3 large Rifts and fought back a full-scale invasion of our hometown.  It also links in to Twitter, so if you're so inclined to see all my picture updates (I try to only take interesting ones), you can check it out here.
  4. This has nothing to do with anything, but I haven't been so excited for any video game in recent memory as I have been for Catherine.  Words cannot express how much I want to play this, and the fact that Atlus is actually releasing it in the US at the end of July brings me so much joy...I was expecting at least a late-year release, but I guess there's a lot less to translate in a 10 hour puzzle-game than a 200 hour RPG like Persona.
  5. Bonus - The fact that I can't listen to this while playing a game makes it hard to play anything, since that's all I've been doing.