Almost there: Trauma Team and Witcher
The past couple of weeks I've been focused on finishing Trauma Team and The Witcher, both of which are startlingly long (Trauma Team is also startlingly good). I can only get in a couple hours here and there, and I've been keeping notes to do a script on Witcher, so nothing has been worth posting so far.
Witcher is juvenile and sexist, but I'm still somehow putting lots and lots and hours into it. The gameplay has gotten repetitive and the story has droned on far too long...Chapter IV was a complete joke, consisting of a series of unrelated side quests that had you going back and forth between two opposite ends of an island. And Witcher is one game where traveling is one of the most painful things you can do; the main character can't jump and can barely vault, so when there's a 2 inch drop to something below, you have to run all the way around to a gradual decline to get down to it.
I've hit Chapter 5 though, which is the last one before the epilogue, so I'm almost there. The script should be good, there's enough material to pick at.
Trauma Team is the real gem; I started playing it when it first came out and put 12 hours into it, but stopped for some reason. After picking it up again, it's become absolutely addictive. The storyline is really engaging, and the characters are just absolute masterpieces. Trauma Center was always a good game series, but it was really all about cutting people open with a stylus (or a Wiimote). While Nurse Angie was cute, the characters had about as much depth as a dried up puddle.
Trauma Team changes all that, and the characters are what drives everything. Even the character I thought I was going to hate (dark haired mopey emo kid) turned out to be an amazing one. I have no idea how many copies this sold, but it wasn't nearly enough.
Back to the grind...hopefully I'll finish Witcher soon and can get the script out, and move onto something else.
