A blog outlining the creation of a fan-made strategy guide for Ar Tonelico 2.

Not Quite As Planned…

After playing with some saved games in the PCSX2 emulator, I don’t think I can do what I had previously planned to.  While the numerous graphical issues using a DX9 renderer are fixed in DX10, there is still the black line of shame that ruins any screenshot I take.  I thought I could accept the background graphical seizures of DX9-renders, but after playing a bit, I realized something else bigger that was messed up.

The split-screen title error doesn’t only happen at the beginning, but in every single static-background scene.  Which means every Cosmosphere, at the very least.  The inability to take shots in the most emotional parts of the game is kind of a big deal.

The issue is known, and is accepted as a bug with the emulator itself….which is good and bad.  Good, because that means it can be fixed in any of the SVN’s that are being released almost daily.  Bad, because there’s no guarantee of that, and there’s no alternative — switching graphical plugins won’t help to get around this.

In the end, my first playthroughs will have to be limited to data only (screenshots taken for informational and reference purposes).  The actual screenshots themselves will need to wait until the final runthrough where either PCSX2 has been patched to fix this, or I do another run through on the PS2 outputting to a computer.

4 comments to Not Quite As Planned…

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